![]() ![]() Complex Games say this is the most challenging variant of the Bloom yet, and they'll be remixing regular maps with new objectives, higher reinforcement numbers, tougher consequences if you fail, and all new Warp Surge conditions (which are the wonderfully chaotic little twists that change the battlefield every couple of turns as the Bloom spreads and grows stronger).įortunately, you'll also have a few more toys in your arsenal to help combat this higher threat, including what I'm calling Warhammer 40K's equivalent of a Gundam: the Venerable Dreadnought. Have a peek of the all-new reveal trailer (and that giant mech) below.Īs you may remember from the base game of Chaos Gate - Daemonhunters (which you'll need to own before you can start enjoying its mech-based antics), the Bloom is the main force of evil you're fighting against with your squad of Grey Knights, and there's a new Technophage strain of it to take down in the Duty Eternal expansion. ![]() Launching on December 6th for £13 / $15, the Warhammer 40K: Chaos Gate - Daemonhunters: Duty Eternal expansion (told you it was a big'un) will add the enormous Venerable Dreadnought combat mech to the game, as well as a new class, new missions and a bunch of other "substantial changes", according to the devs. It's called Duty Eternal, which I seriously considered trying to cram into the headline for a moment there, but swiftly realised I'd barely have room for anything else other than maybe an "is" and a "get" before we ran over three lines, so here we are. ![]() I didn't think it was possible for Warhammer 40K: Chaos Gate - Daemonhunters' name to get any longer, but today Complex Games and Frontier Foundry have announced that their Bestest Best-rated turn-based tactics game is getting a paid expansion. ![]()
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